11 Dec, 2017

Fine-tuning the Deathmatch Experience in Battlefield 3™

When designing the multiplayer suite for Battlefield 3 it was important to appeal to a diverse player base with different competitive preferences. With a game mode as established as Deathmatch and its variants, the multiplayer team set out to provide a familiar experience that also retained the Battlefield aesthetic deep into the core design. In this week’s Inside DICE article, level designer Diego Jimenez explains one of the ways we’re continuing to fine-tune and improve on that design.

Read more http://www.battlefield.com/au/battlefield3/blog/fine-tuning-the-deathmatch-experience-in-battlefield-3